Welcome to the MAXScript Reference!

MAXScript is the built-in scripting language for Autodesk 3ds Max, Autodesk 3ds Max Design and Autodesk VIZ.


If you have used MAXScript in previous versions of the software,

the following topics will give you an overview of the changes and additions to both the MAXScript language and the MAXScript Reference in 3ds Max 2009:

new.gif What is New in MAXScript in 3ds Max 2009

new.gif Documentation Changes in 3ds Max 2009

The following new index page provides links to all topics dealing with changes in MAXScript in previous versions: New in MAXScript

If you are new to MAXScript,

the following topics will provide information about the structure of this document and the concepts of the MAXScript scripting language.

See What is MAXScript? for a short overview of the areas MAXScript can enhance your workflow and productivity.

See MAXScript Overview for a more detailed introduction to the possibilities of MAXScript.

The following topics are an introduction to the MAXScript Reference:

Using the MAXScript Documentation

Syntax Definitions in This Document

Locating Information in this Help File

The following topics provide quick access to learning resources, tutorials and Frequently Asked Questions:

Learning MAXScript - Topics Index

MAXScript for New and Casual Users

How To - Tutorials

Frequently Asked Questions


Because the functionality of MAXScript is almost identical for 3ds Max, 3ds Max Design and Autodesk VIZ, this reference refers to "3ds Max" to avoid using product names redundantly. Where applicable, it also notes specific differences between MAXScript for 3ds Max, 3ds Max Design and Autodesk VIZ. You must have a licensed copy of the other software product in order for the MAXScript functionality specific to that product to run as designed.

See also

Using the HTML Help Viewer